[identity profile] rebeccaannoying.livejournal.com posting in [community profile] artists_beware
Edit: I derped up with wording, so editing to clarify |D

So I have posted here before with advice about specific clients, but this is the fourth time someone has backed out on me after agreeing to (and starting!) a project. I should mention that my commission process is highly unusual; at the moment, I only charge for materials and offer labor for free. I have a couple reasons for this: first, since I am still learning I don't feel that I can offer accurate time quotes. I do give a time range that the project will be complete (usually a few weeks, although it depends on the project), but I don't feel comfortable setting hard deadlines. This is not to say I won't consistently work on the project, but I don't want to make a promise I may not be able to keep. Hence I compensate my clients for this risk by discounting labor.  Second, these commissions are great learning experiences in terms of timing myself and figuring out how to give accurate quotes for both materials and time. I also favor clients who attend conventions more than I do because hey, free advertising! Finally, the money they save on labor is more money we can put towards high quality materials, and I much prefer to work that way. Sometimes I will have the client purchase tools as a small compensation for labor, but it's not always necessary.
They get a commission at a steep discount in exchange for giving me the opportunity to experiment and build my portfolio.

So far I have worked exclusively with friends. I'm hesitant to open these to the great wide internet because frankly, I'm putting out a ton of effort for these projects and I want to work with people I trust. I thought working for friends would be less risky, but apparently not. Most recently, I had someone back out of a full body cosplay because he spontaneously decided to move across the country and no longer has the money to spend. This is fine except I've already put in 13.5 hours into research and pattern drafting.

I'm not sure if what I'm asking for is even possible, but I'm wondering if there is a way to offer these sort of commissions outside my group of friends without getting burned. For starters I'm thinking of requesting all material funds up front instead of letting people do payment plans, and I’m also considering a cancelation fee. I don’t know how to figure out a cancellation fee, but maybe that will make people take it more seriously. To be honest I’m kind of confused that this is happening; every time someone takes one of my bigger projects to a convention I get notes asking about commissions, so I assume my quality of work is at least OK? I just wanna build cool cosplays, and I want to do it so badly that I’ll give away my time.

Date: 2017-03-18 04:56 am (UTC)
From: [identity profile] fralea comms (from livejournal.com)
Custom made artwork, at least in the communities I've been a part of, generally has a different expectation than say, working for an animation company or other similar jobs where there are hard deadlines. Unless you give a deadline upfront, customers aren't expecting you to be able to magically tell them exactly when something will be done. Soft deadlines/guesstimates are generally par for the course, and customers expect prices somewhat under industry standard... but that doesn't mean it has to be dirt cheap!

I've never done any type of costuming commission, but for-materials-cost or making premades is generally how I hear of people practicing. If you are worried about working strictly from measurements, have you heard of DTDs (duct-tape dummies)? Its something pretty common in the fursuit community for getting precise fittings, though I think less common (though not nonexistent) in cosplay commissions. You can find instructions online for making and using them, and you would get your customer to make it and mail it to you.

Date: 2017-03-18 05:00 am (UTC)
From: [identity profile] fralea comms (from livejournal.com)
To be a little more clear, some customers will want firm deadlines if they are going to be needing something for an event, obviously. But you certainly wouldn't be out of line to only take deadlines that are a certain distance away that you feel gives you more than enough time for completion, for example, over 2 months, and then rejecting or charging a rush fee for any projects with deadlines shorter than that.

Date: 2017-03-18 06:11 am (UTC)
From: [identity profile] fralea comms (from livejournal.com)
Mmmm like I said I don't do this type of art so I am probably not the best person to ask. I say as long as you keep the customer informed and offer refunds if you aren't going to be able to work for an extended time then you are fine. Most customers I work with are happy to wait as long as they see updates and progress.

HMMMM I really don't know. What I've seen before is that the customer can send the item back for repairs if they don't do anything to it themselves or put it through excessive stress. So if they wear it the first time and a sleeve falls off, it can be fixed for free, but if they were trying to alter it themselves or going dirtbiking in it or something it voids the warranty. There should definitely be some kind of deadline though, you wouldn't want to be repairing things that people have had and worn for years. You probably know better than anyone how long your own work should hold up for before normal wear and tear sets in.

Date: 2017-03-18 05:06 am (UTC)
From: [identity profile] fralea comms (from livejournal.com)
Oh gosh sorry for the comment spam, but I was reading some of your other replies and I'd strongly recommend individually emailing clients instead of using messengers or a blog. Or at least in addition to a blog. A blog can be a nice way for someone to check up on your overall queue process, but you shouldn't -expect- customers to do it. And messengers are often informal and difficult to keep records of. YMMV, but I just think email is the most preferable method, and I doubt people would be upset about getting two emails a week.

Profile

artists_beware: (Default)
Commissioner & Artist, Warning & Kudos Community

December 2017

S M T W T F S
      12
3456789
10 11 1213141516
17181920212223
24252627282930
31      

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 18th, 2025 10:48 pm
Powered by Dreamwidth Studios