Griping about tech again
Okay, so the 'Tech Review' industry is.. Massive. It's been around arguably long before youtube, but youtube has really expanded the reach and scope of the Tech Review industry. From retro to modern day hardware, from computers to peripherals and gadgets; there is a large assortment of tech to review and people that do it. They put hardware through the ringer with extensive testing comparing features and price points in relation to those features. A great resource for all of us that don't have the money to take the gamble on new tools ourselves! But the thing that ALWAYS gets left behind, are the creator tools:
Drawing Tablets (screenless and screen), Tablets and Laptops with pen inputs, Scanners, Screen Calibrations, Printers, and Monitors from the perspective of color accuracy.
If you want any insight into real use cases for these bits of hardware you either have to go through word of mouth or gather up scores of scant blogs of creators talking about their use of just one object and then compare notes and hope you interpreted them in the right way to make sense to you.
Large format scanners are by-far the most difficult thing to shop and research for, because their price ranges from 400$ on the low end, to 5K-12K otherwise. This jump in price is STARK, and not something the average creator can afford to risk. But many can't afford a 400$ risk, either. So it would be nice if someone with money could purchase the range of these large format scanners and test them with a control of different strong colors at different DPIs and the scanning software to give the rest of us some frame of reference for what would suit us best for our budgets and what we need without taking expensive risks. But no. There is not a single video out there like this but you sure can find 20 videos comparing 20 year old GPUs published this year. I can't even find a blog with a comprehensive break down of the different large format scanners and their actual in-use quality. I sure can find a bunch of keyword dumped lists and videos, though.
And not just videos, what about hardware spec listing and documentation? When I try to look for monitors that may hope to capture the same color space my CRT once did, I would look for how good the black levels were. You know the spec that is least likely to be documented? Black levels!!! Oh sure they'll tell you that they have a 98% accurate Adobe RGB color space, but without the right light balance, that means nothing! There are
massive monitor spec documentation websites and they list so much in the way of input and refresh but not the black level.
There used to be a single community with a single master thread that would test and catalog tablets and convertible laptops and what type of digitizer they had, along with their specs and price ranges so that you could make an informed choice on the hardware they got and what to expect and the kind of drivers they would need. tabletpcreview.com now no longer exists thus the forum is now gone and all that remains is
this copy I made of their spreadsheet and
this archive of their thread. The community still exists in some way
on reddit, but it all seems to have mostly died as of two years ago and there doesn't seem to be the wealth of documentation it once had. You can find laptops and tablets with all their specs listed out
except for the digitizer.
And you can tell not just the 'tech review' community but the larger tech community in general that are not illustrators themselves seems to just forget these tools are important or are a factor to be supported. The Unix ecosystem rarely accounts for scanners, like sure there's
SANE, but you could be one hardware revision away from being supported at all, or supported but completely non-functional for the use cases needed for illustrators and designers. And even if you do have something that works, compatibility for scanning on an Open Source OS tend to be judged by how it scans documentation, where color quality and DPI don't matter as much, and leaves any information about that sparsely documented if documented at all. Tablet drives that aren't Wacom are a pain to come by, drivers for anything with a built-in screen can be even more of a struggle. This is compensated by Krita having its own driver which works with most tablets out the box, which is great! But if you want to use your tablet for literally anything else? LOL I guess. And calibration tools? I haven't even dived into those but I know they only offer Windows and Mac versions of their software of the ones I have checked.
It just gets so frustrating to see Tech Enthusiast communities completely ignore vital parts of the creative process in the same field. And it feels even more pronounced in open source spaces. And so much those communities, Tech in general and Open Source specifically, really seem to gather around Gaming, and little else. With regard to open source OS, I get why, I really do. When trying to appeal to the wider public for adoption of the platform, something that is important for long term growth of the services, gaming is going to be the biggest net and has often been the largest deciding factor for what OS to use. Low adoption to the platform for decades IS the primary reason why Unix Native software so rarely is developed. And
also I know a MASSIVE driving force behind the current push to get more games supported on Linux is largely due to Steam and its deep pockets and all
that wasn't brought on by some sort of altruism, it was to advance the viability of their own hardware. So like I get why things are the way they are.
But it sucks that such incredibly vital tools for creative works (creative work that often goes into those games..) are just an afterthought in the greater tech industry.