Hi everyone,
This is not a beware but a general request for advice. I was recently contacted by someone on DeviantArt who wanted to know my prices for sequential art. While I have some experience making comics for my own enjoyment, I've never taken comic commissions before. I asked them how much work would be involved; the level of detail, whether they were expecting pencil/ink/color art, three-to-four panel comics or full-page illustrations etc.
They didn't reply for nearly a week, so I figured they may have already found somebody or forgotten the note. Today I got their reply, in which they replied with this: "Here's an answer to your questions: it's 42 pages, inked, full page illustrations, and simplistic style for characters, with backgrounds."
Having never done comic commissions before, I must admit the thought of 42 pages right off the bat sounds pretty daunting. It seems like a project that would keep me busy for quite a while, quite likely keeping me from taking on any other commissions for the duration. (I'm not sure yet if there is a deadline involved, but I plan on asking.) I would have to price it it such a way that it would be worth declining any other possible commissions.
I've looked around online for advice on pricing. I found a few discussions about sequential art even on this comm, but they tended to talk about covering the costs of physical materials like paper, pencils, etc. Google mostly brings up prices charged by professionals who work for big companies like Marvel and DC. I'm a digital artist, I do art for a hobby and I live outside the US. I don't know if this person plans on pitching this comic to a publishing company at a later date. In case they do, I'm assuming copyright issues should raise the prices somewhat, but I'm not sure how much.
Any advice, artists? How much should I charge per page when the art is digital (hence no material costs as such), the project is 42 full-page inked* illustrations and I'm not sure if the commissioner has plans to try and get the comic published eventually? Any advice would be greatly appreciated.
* I'm assuming that by "inked" this person means I would be the one doing both the pencilling and the inking, not that he has two separate artists for the different tasks.
This is not a beware but a general request for advice. I was recently contacted by someone on DeviantArt who wanted to know my prices for sequential art. While I have some experience making comics for my own enjoyment, I've never taken comic commissions before. I asked them how much work would be involved; the level of detail, whether they were expecting pencil/ink/color art, three-to-four panel comics or full-page illustrations etc.
They didn't reply for nearly a week, so I figured they may have already found somebody or forgotten the note. Today I got their reply, in which they replied with this: "Here's an answer to your questions: it's 42 pages, inked, full page illustrations, and simplistic style for characters, with backgrounds."
Having never done comic commissions before, I must admit the thought of 42 pages right off the bat sounds pretty daunting. It seems like a project that would keep me busy for quite a while, quite likely keeping me from taking on any other commissions for the duration. (I'm not sure yet if there is a deadline involved, but I plan on asking.) I would have to price it it such a way that it would be worth declining any other possible commissions.
I've looked around online for advice on pricing. I found a few discussions about sequential art even on this comm, but they tended to talk about covering the costs of physical materials like paper, pencils, etc. Google mostly brings up prices charged by professionals who work for big companies like Marvel and DC. I'm a digital artist, I do art for a hobby and I live outside the US. I don't know if this person plans on pitching this comic to a publishing company at a later date. In case they do, I'm assuming copyright issues should raise the prices somewhat, but I'm not sure how much.
Any advice, artists? How much should I charge per page when the art is digital (hence no material costs as such), the project is 42 full-page inked* illustrations and I'm not sure if the commissioner has plans to try and get the comic published eventually? Any advice would be greatly appreciated.
* I'm assuming that by "inked" this person means I would be the one doing both the pencilling and the inking, not that he has two separate artists for the different tasks.
no subject
Date: 2011-01-12 09:46 pm (UTC)Anyways, if you do work something out with them, absolutely make sure you get a strong contract with them to work out specific art and payment delivery dates.
no subject
Date: 2011-01-12 09:53 pm (UTC)What is your time worth per hour? How much would you charge for smaller commissions per hour at about that size?
Multiply by 42.
It would cost me about $100 per page to do a comic to make it worth my time. So, that's how I'd charge.
no subject
Date: 2011-01-12 11:18 pm (UTC)Thanks for the advice, I'll keep it in mind.
no subject
Date: 2011-01-12 10:05 pm (UTC)no subject
Date: 2011-01-12 10:12 pm (UTC)It may be a good idea to discuss with this person if you could divide the project up into sections, for example 5 pages at a time, if that would make it less stressful for you. It would also mean payments can be broken up and scheduled accordingly, and both parties would have less to lose if the arrangement doesn't work out.
You will need to discuss with them their plans for this comic- like if they intend to get it published or have anything else that can be profited from done with it. Before agreeing to anything or naming your price you may also want to know the content and themes for this comic, and specify exactly what level of quality "simplistic style for characters, with backgrounds" means.
As for pricing itself... I've never done such a thing and have no idea about that. Hopefully other comments can be more helpful with that.
no subject
Date: 2011-01-12 11:26 pm (UTC)Yes, this. The fact that they would throw such a big number out there immediately without even asking for samples (to know if my style meshes with what they have in mind) makes me think they might be expecting some kind of art-on-demand machine. On the other hand, it could just be that they wanted me to know the scope of the project from the get-go.
The fact that they didn't respond for a week makes me question their commitment somewhat, I'm wondering if they would be more or less reliable to respond when the project was already underway. I would hate to be kept hanging for days on end to get approval for each page.
If I were to take on this project, I intend to suggest to them that we start off with 5-10 pages, just to get a feel for the whole thing.
That's a good point about the content and themes, I didn't even think of that. I definitely wouldn't want to find out halfway the story's going to turn into hentai porn or something like that. ;/
Thanks for the comments, they're very helpful!
no subject
Date: 2011-01-12 10:15 pm (UTC)That all being said. I would be veeeery careful about this. If they offer a contract, check it over carefully and make sure that you are not signing away all rights with payment. If you create the contract, make sure you carefully spell out how this will proceed and how many changes that they can make and where changes can't be made anymore. Make sure that THEY understand that these are not guidelines but how it is gonna go.
If they hem and haw then give it some serious thought about whether you want to continue or even start with them.
I am sure others can add more about what to watch out for on this.
no subject
Date: 2011-01-12 11:34 pm (UTC)I appreciate the advice about getting a water-tight contract. What mostly worries me is the difference between the US and Europe. I haven't asked yet, but I'm assuming this person is from the US where different copyright laws might apply. I always feel a bit iffy when it comes to making deals that could eventually lead to the material being published overseas. I have no way to control how the material ends up being used and whether the other person stays true to their word, even if we did have a contract. If the material was published in the US and they ended up breaching the contract, I don't know how much of a chance I would have of suing them, being a non-US citizen.
no subject
Date: 2011-01-12 10:25 pm (UTC)no subject
Date: 2011-01-12 11:43 pm (UTC)I definitely don't want to be selling myself short with a project this big. $100 seems a little high to me, considering I'm not a pro and the fact that I'm working digitally. But that could just be because I'm so used to the super-low prices people set up for themselves on DeviantArt. Thanks for the advice, I appreciate it.
no subject
Date: 2011-01-13 12:00 am (UTC)no subject
Date: 2011-01-13 04:19 pm (UTC)no subject
Date: 2011-01-12 10:25 pm (UTC)Assume nothing.
Given how long it took the client to get back to you, it is best to proceed with everything laid out beforehand, so no surprises come up mid- or late-project. "But I thought you mean this, not that, because you said this other thing, here." Avoid that.
Get as many ducks in a row beforehand, to avoid hassle, misunderstanding and possible anger, later.
no subject
Date: 2011-01-12 11:15 pm (UTC)no subject
Date: 2011-01-12 10:36 pm (UTC)With that kind of money involved, make sure they are taking the whole thing extremely seriously before you make any commitments.
no subject
Date: 2011-01-12 10:49 pm (UTC)One that clearly states the scope of your work, number of changes you're willing to make before charging extra, and that you reserve all rights not explicitly given to the commissioner. Also, include in the contract your per-page cost, and sum total for the whole project. Make sure you get the contract signed and mailed to you, not scanned and emailed. You need the original signature.
Look up some of the suggestions that graphics designers or web designers use to guide their pricing and contract work. What you're doing is quite similar in scope to designing a website for someone.
no subject
Date: 2011-01-12 11:42 pm (UTC)no subject
Date: 2011-01-12 11:48 pm (UTC)no subject
Date: 2011-01-13 12:00 am (UTC)The scale of this job is beyond hobbyist or casual level work. Treat this as professional work, as this guy is pretty much asking you to make him a comic, and rarely does one want a full comic to be made just for personal enjoyment. Make sure redistribution rights and copyrights are clear and defined in the contract.
no subject
Date: 2011-01-12 11:29 pm (UTC)I don't know what you'd rather work with, but I think there's a difference between a detailed script describing each panel, and "five pages fight scene here".
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Date: 2011-01-12 11:45 pm (UTC)no subject
Date: 2011-01-13 12:04 am (UTC)Ask to see the script and character designs first. A 42 page comic of people standing around talking would take a lot less effort than 42 pages of an extended battle scene with all the ships at sea.
no subject
Date: 2011-01-13 12:16 am (UTC)You can try to offer taking the commission in batches, that way he doesn't have to pay everything in one go and it's less daunting for you. Be sure not to undercharge yourself and demand extra for the publishing/redistribution/editing rights.
$100 a page is not outrageous, especially if they're full A4-sized pages with 4+ frames per page.
no subject
Date: 2011-01-13 12:50 am (UTC)Whatever price you agree on, I would say to work on a smaller scale than 42 pages. If that's the whole project, fine, but for example get $$ for 1-5 pages (depending on what you're comfortable with) up front, and then go from there. Leave yourself room to adjust the price after this point. If that won't work then ask if they have any smaller "pilot" stories you can try out. 8 pages or less.
no subject
Date: 2011-01-13 01:32 am (UTC)That seems REALLY suspicious.. Like they want you to draw it and they plan on publishing it as theirs or something..
no subject
Date: 2011-01-13 02:44 pm (UTC)no subject
Date: 2011-01-13 03:30 am (UTC)I gotta say, though...a 42 page comic is a huge commitment either way. I'd make sure you're *really* in for something like this before agreeing to it, because it's going to be a huge amount of work. It'd suck for you if you got partway in and wound up hating yourself for even starting, and it'd suck for the buyer if you got partway through and then just couldn't do anymore because he then he has to part all over from square 1 with a new artist. I'd be really careful about taking on a project like this. Maybe do a couple of random "practice pages" first just to acquaint yourself with how long it's gonna take.
My .02 cents. Good luck, whatever you decide to do!
no subject
Date: 2011-01-13 05:06 am (UTC)Detail varies widely in comics. Some people just want to have the general idea, some want a lot of polish.
no subject
Date: 2011-01-13 06:15 am (UTC)DO NOT
DO NOT
DO NOTTTTT
look at the price and go "well that seems awfully high! :( I'll lower it a little just so it doesn't seem so unreasonable..."
It's very hard not to do this sometimes but DO NOT DO IT no matter how outrageous you feel the price is!
no subject
Date: 2011-01-13 01:04 pm (UTC)Your time and talent are worth something and if you sell yourself short once, you will probably continue to do so. Many artists start out do this.
no subject
Date: 2011-01-13 01:46 pm (UTC)Though I really think this is the sort of thing one should not get full payment for up front (for both artist and buyer's sake), not if the artist doesn't have a lot experience completing similarly sized projects.
These kinds of things are easily broken down to a pay-per-page basis.
no subject
Date: 2011-01-13 02:57 pm (UTC)They may say no. You are not losing potential money if they balk at that price, you are losing potential GRIEF. This is going to be a huge messy project and it'll take forever and you'll hate the characters by the end and there's at least a 50% chance that they'll nit-pick you to death and realistically there is almost no chance of it ever making you anything in royalties because hardly anybody in small-press comics makes anything off royalties and I give it good odds that they flake out on you in the middle and decide they can't pay you any more and then will be hurt and offended because you aren't committed enough to the project to keep working on it for free.
Because of all these likelihoods, you want money, and you want a lot of it and you want as much of it as possible up front, within reason so that they are also protected in case you turn out to be a flake or get hit by a wildebeest or something.
What I would do in this case is milestone it. They pay you for ten pages up front (that's $1000, and I know you're going to try to talk yourself down, and I understand and sympathize with that, but if you go lower than $750, you're a chump. Do not let $500 cross your brain. Stomp on it if it does.) and you do the ten pages. Then they pay you for another ten pages up front, and you do the ten pages. Rinse, repeat, except that the last one is 12 pages. Each milestone completed is non-refundable.
This avoids the problem of them suddenly running out of money at the end of the project, it sort of avoids the problem of you running out of juice partway through, and provides you both a measure of protection.
If they say things like "I'll pay you when it sells," or offers you royalties--basically anything that is not actual cash on the barrelhead before you start drawing--run away, run away, run away, because hypothetical money off in the future from people who approach you on the internet is money that you will never get to see.
And good luck.
no subject
Date: 2011-01-13 03:30 pm (UTC)I love this, lol. Great advice :D
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Date: 2011-01-13 03:52 pm (UTC)(I definitely wasn't planning on letting them give me the "oh, but the royalties!" option. I've heard too many horror stories on a_b to fall for that.)
no subject
Date: 2011-01-13 04:27 pm (UTC)