[identity profile] miryhis.livejournal.com posting in [community profile] artists_beware

Hello again!

 

I'm returning with more questions. I'm slowly taking commissions and more art trades, and I couldn't help but to notice that some characters are more complicated than others (of course lol). My question is what is a reasonable price to charge for complicated characters? For example, a character with complicated fur patterns (with words and barcodes in the fur... I'm sure you've seen those around) and intricate accessories. Now, I'm not saying that these kinds of characters are bad to have. Everyone has different tastes. Though, I'm sure X Character with several accessories will take more time than X Character that's just a plain anteater.  

 

Also, on doing trades, I wanted to ask if it was fair to deny someone a trade because his or her character is more complicated to draw? I don't mind a challenge in art here and there, but some designs I know turn out to be too tedious for my liking. And if so, what would be the best way to tell the person “no” without sounding too mean.

 

 

Thank you for your time!

Date: 2011-08-29 12:38 am (UTC)
From: [identity profile] shukivengeance.livejournal.com
On doing trades it's fair to decline because grass is green if you feel that way, there's hardly an obligation. But if it's with someone you'd like one to go ahead with, you could try explaining that their character is more complex than what you asked for and so could they ask of something more simple from you.

As for excessive extras as commissions, the amount to add on would depend on what your rates already are. I think it would be fair to add 10% or a minimum of $5-10 for wings, for example. Prices should be fluid depending on the amount of work put into them, and if you were so inclined you could charge less for aspects that you actually enjoy drawing I suppose.

Date: 2011-08-29 12:51 am (UTC)
From: [identity profile] ladysnakebite.livejournal.com
I agree with the above.

I generally add $10 extra for complicated markings or wings, but YMMV.

Date: 2011-08-29 12:55 am (UTC)
From: [identity profile] kiriska.livejournal.com
Agree with above, more or less. I think I normally go with +5-10% for complex markings, and I've flat-out refused to do some characters that are just... ridiculous with "Unfortunately, I don't feel it is within my ability to draw your character up to specification! Is there something else you might be interested in?"

Date: 2011-08-29 01:19 am (UTC)
From: [identity profile] westly-roanoke.livejournal.com
I charge more to draw things I don't like to draw, so...yes! Feel free to put a $5-$10 'Your character is going to be very time consuming to draw' charge. Or more, if there's a bunch of little nitpicky details.

Date: 2011-08-29 01:29 am (UTC)
From: [identity profile] magusmanx.livejournal.com
I have an area that says: 'If a character is quite complicated, I will charge more. You will be notified of this before the commission starts'.

Date: 2011-08-29 02:15 am (UTC)
ocelotish: A girl with an ocelot on her shoulders (Default)
From: [personal profile] ocelotish
For commissions I'd guess around 10%, but don't be afraid to go over that for barcodes and words, 50 earrings, and 3 sets of wings - that sort of thing. What I would say is "All prices listed are estimates and will vary with complexity. Contact me for a more accurate quote."

As for trades I'd say "That's a bit more complicated than I anticipated. Can I simplify the designs or is there another character you'd like me to draw instead?" It makes the decision on how to proceed theirs.

Date: 2011-08-29 02:53 am (UTC)
From: [identity profile] pixie-punch.livejournal.com
I agree with the flexibility of commission pricing, depending on complexity of character. Don't feel you have to stick to a specific price if a character is going to take twice as long to draw.

As for the trade, you could ask them to give you several different characters to choose from. Like that you have more variety to pick the one you'd have the most fun doing a design for. Though you run the risk of all of them being crazily accessorized. Otherwise everyone else's suggestions are great.

Date: 2011-08-29 02:55 am (UTC)
From: [identity profile] pixie-punch.livejournal.com
I forgot to add, that when I do trades, I tend to do that. I'll give the artist a couple choices to pick from, since I figure trades should be fun and more free.

Date: 2011-08-29 03:13 am (UTC)
From: [identity profile] spyral-out.livejournal.com
Off topic, but -

Eeee Felidae!!!

Date: 2011-08-29 03:48 am (UTC)
From: [identity profile] zackfig.livejournal.com
I came to say this!

Date: 2011-08-29 05:26 am (UTC)
marlinkhylacat: Screenshot of Marin smiling in the sky, from the secret ending of Link's Awakening. (Little Nemo {Love you only dreamed of})
From: [personal profile] marlinkhylacat
*LOL* I was thinking the same thing!

More on-topic for me: it's just practical to charge more for characters that are going to eat up more of your time and other resources due to their complexity. If someone wants more complicated work, they pay extra for more complicated work, in just about any field. Hiring a construction company to build you an entire house is going to cost more than hiring them to build you a single room, for example. (Kinda silly comparison, I know, but it's what I've got.) How MUCH extra you should charge, I couldn't claim to be expert enough to advise you on.

On art trades: I have a character that's a living technicolour yawn. In art trades, I'll look at the character the other person wants me to draw. If it's significantly simpler than my own (which is usually the case), I'll offer to draw them two characters for my one, or else suggest they make mine as simple as they like, depending upon how much time I have to work on trades.

Likewise, when I commission someone for that same complicated character, I'll let them do a simplified version or offer to pay them extra if it's beyond what they were reasonably expecting to draw for the money.

Date: 2011-08-31 07:47 am (UTC)
marlinkhylacat: Screenshot of Marin smiling in the sky, from the secret ending of Link's Awakening. (Misaligned Legend {Happy Dei!})
From: [personal profile] marlinkhylacat
Thanks! I'm glad I could help. =^^=

Also: Felidae was the first time I saw dead kitten fetuses in an animation. I hope it's the last. XD

Date: 2011-08-29 04:41 am (UTC)
From: [identity profile] aggro-badger.livejournal.com
For complicated characters, I figure +50-100% of the price of a character.
Though I usually err in the favour of the commissioner...
But something like a tiger or whatever I'd just treat as normal even though it's more work. It's splitting hairs for me to charge extra for something like that.
Wings or some fancy tattoos that I know are going to increase the time spend on it are like +50% (so half of having added a second character).
Something like wings, and tattoos, and robot arms, oh and it's a taur, that's really like drawing two characters to me so it's going to be the cost of two characters.

Date: 2011-08-29 08:15 am (UTC)
From: [identity profile] millislim.livejournal.com
I have never charged extra for complicated characters only because there have been times that the simpliest of designs took FOREVER compared with something that had tentacles...the amount of time it takes for me to complete a piece varies so much that I just price my art at what I'd like to be charged either way. I have declined commission offers because of overly complicated characters...especially ones with tribal tattoos that are not clearly displayed on a ref sheet. I find that I get more commissions when my prices are clearly posted without a "contact me for clarification"... maybe posting a range in which a commission can fall $20-30 for inks, for example. This gives your customers an easy way to see the price but gives you the wiggle room for characters that should cost more to render.

For trades? I had to stop offering these because I NEVER was requested to do something simple...it was always some transgendered-herm with a macro theme with 8 wings, 3 tails and a split tongue trying to swallow some inflatable pool toy while in a three some with two other characters that look just like the first! I find that many people hunting for trades are those who can't get an artist to take a commission for their characters/subject matter. You have to put your foot down if you're not comfortable. You WILL be taken advantage of if you don't.

tl;dr
if you feel undercharged for complicated characters, charge more
don't feel guilty about declining complicated characters in a trade offer

Date: 2011-08-29 08:30 am (UTC)
From: [identity profile] ogawaburukku.livejournal.com
I laughed so hard at this unfortunate trade XD

I agree with this post. If you have a TOS you might say "note: prices are subject to change" or something. I usually don't open commissions up to overly difficult stuff when I'm using a set price list (usually stating the commission is for a full-body picture, normal pose, etc). If I take on private, separate commissions I usually name my price after I've heard what the commission entails.

I don't do trades EVER. I did yeeears ago, but I am really bad about doing my end of the trade because unless I get paid I will put RL things first. I might do gift art sometimes... I am an example why people shouldn't do trades, because the other person might not be fair or forget, etc etc.

Date: 2011-08-29 08:39 am (UTC)
From: [identity profile] millislim.livejournal.com
I did over exaggerate that trade offer but I did get some really strange requests...you have to wonder if some of them are jokes. I do feel for those with odd kinks that most won't draw but if you can't get someone to do it for a fee what makes yout think somoeone will for free? lol

Date: 2011-08-29 02:04 pm (UTC)
From: [identity profile] mariechan.livejournal.com
The other day some stranger came to me for an art trade and was so overly eager I felt put on the spot and I pretty much let her walk all over me. Thing is she had an attitude in game that was much different than when she chatted with me. She actually CHASTISED me in this video game and gave me attitude about the character I was requesting for her to draw (even though my design was simpler than hers).

I was so glad to finish my half in like 10 minutes. I just gave it to her, but of course she came back again and started asking for another trade THE NEXT DAY.

I'm just not doing art trades anymore. :/

Date: 2011-08-31 12:20 am (UTC)
From: [identity profile] millislim.livejournal.com
instant art! the future is HERE! that is weird tho

Date: 2011-08-31 11:28 pm (UTC)
From: [identity profile] millislim.livejournal.com
I'm also not a big fan of trades because it's like playing roulette...what are the odds you're gonna get something rushed or crappy? then after you worked hard on your end your like..."erm....thanks?"

Date: 2011-08-29 08:48 am (UTC)
From: [identity profile] spcake.livejournal.com
For trades, I always reply with a generic, "Thank you for your interest in my work, but I will be unable to trade with you at this time." That line never seems to anger people.

Date: 2011-08-29 03:48 pm (UTC)
From: [identity profile] lolticon.livejournal.com
Don't be afraid to go up to like.... 25% of the price for complicated characters. As someone with a complicated/not to everyone's taste (okay not barcodes and words but still lots of wings) I am not turned off by paying a lot extra. And in fact if someone does not have a complicated character additional fee I usually will tip extra more than usual.


As for trade, just tell them you actually just got busy on some other project. >.>

Date: 2011-08-30 07:30 pm (UTC)
From: [identity profile] fenris-lorsrai.livejournal.com
I do sculpture, so it's a little bit different for me. I do in fact charge extra for complicated characters and give specific examples of what will incur the charge. You want Queenn Amidala's hair style? yes, you're paying extra, because if I'm doing a sculpture I can't turn head so as to cheat. and I need to figure out what it looks like in back, how its tied, build an armature under it, etc. Same for complicated patterns. it is really, really hard to fake patterns on clothing when you can see the whole article of clothing. You can't turn it to put the annoying bits in shadow or not paint the backside.

I also have what's referred to in the price list as "complicated engineering" fee and I specifically list "extra limbs beyond that which the species would normally have" as an example. If you want your winged cattaur balancing on two back legs, that is a LOT more complicated to engineer than a horse doing same because there's so many limbs involved and I CAN'T look at photos for reference of how far to tuck the leg under to counterbalance the weight of wings, direction to turn tail, angle to hold wings at for balance, etc. I may have to make custom weights to put in the feet and may spend hours just building the skeleton for your sculpt, moving a one a tiny bit this way, curling a tail that way, etc. tiny details that won't be visible at the end, but if they're wrong, means the whole thing may collapse under its own weight.

and if they want it with moving or motorized parts, that adds even more.

so yeah, a simple sculpt with a really generic paint job from me might be 1/10th the price of something that was massively complicated and mechanized or repositionable.

Profile

artists_beware: (Default)
Commissioner & Artist, Warning & Kudos Community

December 2017

S M T W T F S
      12
3456789
10 11 1213141516
17181920212223
24252627282930
31      

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jan. 23rd, 2026 02:48 pm
Powered by Dreamwidth Studios