[identity profile] arcticious.livejournal.com posting in [community profile] artists_beware
So this year I've been thinking of opening up commissions, not for the monetary side of it, but the experiences. However, before I even think of advertising for open commissions, I really want to lay down a strong foundation of both knowledge, safety nets in case of anything going 'south', and just general knowledge that I'm on the right track. So these are some of the questions I have (I will put them in a cut):
The Work Load:
I was think that to begin with, I would open for icon commissions, character sheets/fursuit references, and the like, but purely digital. I want to only handle digital to begin with since I am unsure of shipping rules etc. And this is (if I'm correct) fairly low-risk as I won't lose anything but my own spare time if a commissioner backs out.

Dealing with Paypal and Deviantart for Commissions:
There were a few main questions I wanted to ask when dealing with starting up commissions. What would you experienced artists recommended as the 'host site' for payments? Is Paypal a good shot? And if so, since I am opting for Paypal since one has been established for me, what process do you need to do to set up receiving money for commissions (such as a "business" account)?
Also, is there any fee through Deviantart (The site im also opting to use for meeting commissioners and customers, and to display my work) for establishing these business connections, or is that only to host for prints?

Is being an Underage Artist Illegal/What should I be wary of?
The final main part I wanted to ask about is dealing with underage artists. I myself am only 17, however I have permission from my parents to use their Paypal (and already do for various online buying, since it is hooked up to my bank account). I understand that since, from what I've read, minors cannot be accepted into legally-binding contracts, that people may be wary of engaging in a transaction where there isn't much that can be done if it goes belly-up. However, I know my limits for requests (I do requests of art for my close friends, and know my limit) and feel that some time this year I will be able to handle a set of commissions at a time. Is there any law against underage artists taking commissions? I -never- want to enter or do anything illegally, which is why I want to ask the community of AB (i've been watching this community for quite a while, and have been in awe of the information that has come from everyone and the way it is run so respectfully) for their advice. I have already discussed this with my parents and they are in full support of me doing this, and only want to make sure that I'm safe throughout the process.
So what else do I need to know? I really want to start this as I said not for the money, but for the experiences... I am hoping to get into the art business and go through University next year, so I feel this would be great to learn and move through the start of my professional life.
Any advice would be so greatly appreciated, thank you all so much.
From: [identity profile] oceandezignz.livejournal.com
Its not so much the posts themselves - but their comments that should point you into the right direction.

Advice: Teen artist - how should I go about taking commissions? (http://artists-beware.livejournal.com/543359.html)

Official TOS Post (http://artists-beware.livejournal.com/545797.html).

Official Payment Source Post (http://artists-beware.livejournal.com/545638.html)

Online Gallery Social Networking (http://artists-beware.livejournal.com/553284.html)

Date: 2012-02-26 08:54 pm (UTC)
From: [identity profile] skanrashke.livejournal.com
Wait until you are 18 and have your own paypal.

You are a minor and thereby exempt from contracts, and therefore some buyers(Read: Most experienced buyers) will shy away from your product.

If this word gets around, it can circulate for years and be detremental to your business, regardless of how true it is. Trust me on this.

Wait until you are 18.

Use the time between now and then to work on your construction techniques and improve your detailing/quality.

You need some very good showcase pieces before you open up and expect to get commissions. Make a nice gallery, even if it's just on FA. Go for quality photos with a nice backdrop to make up for lack of quantity.

I also suggest finding some of your favourite fursuit makers online, send them email/notes or whatever and ask them their opinions on where you can improve both your work, your gallery, interesting techniques to try, etc.

Your post here shows concern for how you're going to approach your business, which is a GREAT start as far as I'm concerned. You just need a little bit of time to get everything in order, and by the time it's ready to roll, you'll be 18 and ready to start a stellar business.

Date: 2012-02-26 08:55 pm (UTC)
From: [identity profile] skanrashke.livejournal.com
Jesus, that was out of context. I read 'fursuits', not 'fursuit references'. MY FAULTttttttttttttt. Still everything is pretty much the same, just make mental adjustments where need be, lol sorry about that. It's still early for me. :3

Good luck n' all that good shit

Date: 2012-02-26 09:07 pm (UTC)
ocelotish: A girl with an ocelot on her shoulders (Default)
From: [personal profile] ocelotish
I'm having trouble finding your art, but I do have some advice.

What you may want to do is start with auctions of pre-done pieces. In those cases, it's relatively cut-and-dry, so there's not risk to any party. This will also allow you to get pricing information.

Then, I'd advise you to do smaller stuff - where if someone punks out, no one's out that much money. (i.e. I might risk $5 on a commission from an artist I haven't heard of, but not $50). You can gain trust by completing small things successfully. At that point you might be 18, or people may just trust your record enough to commission you for larger things.

Alternatively, you may want to handle all commissions as "ladder" commissions. You sketch something, they pay you for the sketch, then they can upgrade to line art, then after that's finished and paid for they can do colors and what not. That way neither party will ever be out more than one step.

Edit: Forgot to add, be upfront that you are under 18. Deceiving people is not the way to go.
Edited Date: 2012-02-26 09:08 pm (UTC)

Date: 2012-02-27 06:45 am (UTC)
ocelotish: A girl with an ocelot on her shoulders (Default)
From: [personal profile] ocelotish
If you're doubting your skill it's best to do stuff you like first, and then selling if someone will buy it. It'll also give your new name a "history" so people will have relatively current examples of what you do. You can also try doing a few freebies before you start doing commissions for real. This will give you an idea of interest, it will give you practice with doing the work without pressure, and you can ask people for a price quote.

If you want to do icons - do one for yourself first and see if you like using it, and if people comment.

Date: 2012-02-26 09:28 pm (UTC)
From: [identity profile] shukivengeance.livejournal.com
I'm in agreement with Celarania. Start small and build a positive reputation (also to get an idea of what workload you can handle), and be honest with people.
Pre-sketched commissions or ones where you accept payment in stages is also a good idea. With the latter make sure to watermark your work and/or show tiny previews to minimize the risk of getting ripped off.

Date: 2012-02-26 10:47 pm (UTC)
From: [identity profile] mpd-84.livejournal.com
There are no fees to use da unless your buying an upgraded account, which you DO NOT need to advertise commissions.
Just post a journal there and maybe a simple image that you can also use as a reference.
http://teenycom.livejournal.com/profile here on lj is also a nice place to get small, quick commissions.

Date: 2012-02-27 12:45 am (UTC)
everainsley: (Default)
From: [personal profile] everainsley
Honestly, I'd wait until you're 18, mostly for the legal issues, but also so you can have your own PayPal.

Also, once you're 18 and have your own account, so you have easier access to the money in there: Connect it to a bank account that has a debit card. (Account for the per transaction fees in your prices.) Upgrade to a business account, and get their debit card. The card comes through Mastercard, so where ever you see that logo, you can use your PayPal balance to purchase something (including online merchants who don't take PayPal directly).

Mine has been a life saver. I use it to pay my car insurance, get food, and purchase supplies.

Date: 2012-02-27 04:58 am (UTC)
everainsley: (Default)
From: [personal profile] everainsley
Nope, you can take commissions though the regular ones. The business account is just my personal suggestion since you can have a PayPal debit, and it takes a few days for money to transfer from PP to your bank, so you don't have to wait to get money.

I had my regular bank and debit card attached to PayPal, but it can't hurt to really set up a "business" account with the bank, and use that with PayPal. :)

As for taxes, your best bet will be to speak to an accountant, and get their opinion. When I was grooming, I wasn't making enough (after expenses) to have to file my taxes quarterly, but had I had more business, that would have been the best route, so I didn't get hit so hard when it came tax time.

Date: 2012-02-27 02:14 pm (UTC)
From: [identity profile] onesteptwo.livejournal.com
I didn't see anyone suggest it, but you could also take trades with people to be able to build up your portfolio to display. Find people with interesting characters or a variety so you can show the range of work you are capable of doing. (For example, if you're doing furry art, there's a LOT of wolf artists, but it's harder to find good cat artists.)

Date: 2012-02-28 03:16 am (UTC)
From: [identity profile] marus-puppy.livejournal.com
You could either advertise on your galleries or journals, or approach people who advertise that they are open for trades themselves. (I don't know about teenycom, but I know a lot of people do business on there so it might be worth looking into.)

Make sure that if you do trades, you still work it like a business transaction so you don't get burned!

Date: 2012-02-28 06:13 am (UTC)
From: [identity profile] marus-puppy.livejournal.com
Huh... I've never actually thought of contacting an artist about doing gift art for them. Usually I would just do it, but that is definitely a good way to go about it, gift to trade to commission!

Y'know, since I'm thinking about it, would you be comfortable posting just a brief example of how you approached them? I personally like to be critiqued on the formality of letters (not that you necessarily need correction at all) and I'm curious to see how you went about it. I might take the example for myself. =^.^=

Date: 2012-02-28 02:13 pm (UTC)
From: [identity profile] marus-puppy.livejournal.com
It sounds like you're doing awesome as far as setting yourself up professionally so I imagine you'll do well. :) That note is very well-written (even if it was just a rough approximation of the content) and I may sneak the idea from you in the future. Good luck in your future endeavors!!

Date: 2012-02-28 11:14 am (UTC)
From: [identity profile] onesteptwo.livejournal.com
There's a few trading communities on LJ you could take advantage of. :) You could also just peek around and offer.

Date: 2012-02-27 05:34 pm (UTC)
From: [identity profile] fenris-lorsrai.livejournal.com
If you primarily want to do this to build portfolio and get into habit of working on deadline, you might want to skip online commissions entirely and look local. Try approaching a local non-profit and volunteering specifically to do art for them as an internship.

some examples:
* portraits for the local animal shelter to try and drum interest in animals that have been there awhile or have special needs
* botanical drawings for a brochure for local land trust, nature conservancy affiliate, etc
* sketches of buildings or reconstructed scenes for the local historical society

Be creative! Those agencies often would LOVE something like that, but have no budget to hire someone. and wouldn't know where to look, even if they did! Look around and find an agency that you think you could help them and is organized enough to give you the structure so you'd get real useful experience out of it.

It gives you a structured project with more specific guidelines and looks GREAT on your college ap.

(I've done the brochure thing for some non-profits, though did the writing end. I did several trail guides of "here's what you should find in THIS very specific small area". I'm now doing a paid gig to do same thing)

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