Handling complex commissions.
Jun. 29th, 2010 02:26 pmI wasn't sure where else this could be discussed, so I was hoping the people here might have some good input.
As some brief background, I make plushies and I have a pretty standard price that I work with. I make my prices outlined clearly on my page so that people are aware of them (and so that if there is ever a price increase people are aware of that, too.) I already make < minimum wage at the prices I work at even with simple commissions but would rather continue improving and getting more practice in before I raise my prices again like I have in the past. I feel like certain skill levels are also worth certain amounts of money and I feel that my prices reflect what I feel the quality of my work is at this point in time.
Anyyyyway, the issue is that -- furries being furries -- you sometimes get commissioners that come in with insanely complex character designs. Considering that all of my plushies are made stitch by stitch and in yarn, an extra tail or set of wings or limbs or something of that nature is not simply a matter of a few more lines drawn on a page or something. Sometimes it's hours and hours of more work. Not that I'm not willing to do them -- actually, a lot of the time I enjoy commissions like this as they are a challenge and I get a lot of great practice.
I've started putting things like "65+" for a large plushie instead of just "65" just in case someone pops up like that and I feel it is appropriate to charge more for the amount of work I'm putting in.
Unfortunately I've had people in the past get really angry about it and almost demand that I charge them the minimum price for their insane, many-limbed, special snowflake character, or that they don't understand why I should charge more if they want clothes, etc., etc., because their character "always wears clothes like that so its part of their design" or whatever.
I'm just wondering how you guys deal with situations like these and how its more effective to explain this concept to commissioners that might just not get it. I've tried explaining that it takes more time, that I have other commissioners waiting on things and how its not fair to them if I charge the same price for a crazy complex character plushie as I did for their simple grey wolf or something, blah blah blah.
Also, is it more effective to have a list or something of things that make prices increase and by how much, or to just do it on a case by case basis?
I just don't want to be taken advantage of and I already have more than one thing on my queue for which I was underpaid, and as it is extremely discouraging to be paid little for a complex project, it doesn't do any favors for me or the commissioner.
Although I'm sure a lot of this is just me having to be more assertive, too, which I am aware of and working on. :<
As some brief background, I make plushies and I have a pretty standard price that I work with. I make my prices outlined clearly on my page so that people are aware of them (and so that if there is ever a price increase people are aware of that, too.) I already make < minimum wage at the prices I work at even with simple commissions but would rather continue improving and getting more practice in before I raise my prices again like I have in the past. I feel like certain skill levels are also worth certain amounts of money and I feel that my prices reflect what I feel the quality of my work is at this point in time.
Anyyyyway, the issue is that -- furries being furries -- you sometimes get commissioners that come in with insanely complex character designs. Considering that all of my plushies are made stitch by stitch and in yarn, an extra tail or set of wings or limbs or something of that nature is not simply a matter of a few more lines drawn on a page or something. Sometimes it's hours and hours of more work. Not that I'm not willing to do them -- actually, a lot of the time I enjoy commissions like this as they are a challenge and I get a lot of great practice.
I've started putting things like "65+" for a large plushie instead of just "65" just in case someone pops up like that and I feel it is appropriate to charge more for the amount of work I'm putting in.
Unfortunately I've had people in the past get really angry about it and almost demand that I charge them the minimum price for their insane, many-limbed, special snowflake character, or that they don't understand why I should charge more if they want clothes, etc., etc., because their character "always wears clothes like that so its part of their design" or whatever.
I'm just wondering how you guys deal with situations like these and how its more effective to explain this concept to commissioners that might just not get it. I've tried explaining that it takes more time, that I have other commissioners waiting on things and how its not fair to them if I charge the same price for a crazy complex character plushie as I did for their simple grey wolf or something, blah blah blah.
Also, is it more effective to have a list or something of things that make prices increase and by how much, or to just do it on a case by case basis?
I just don't want to be taken advantage of and I already have more than one thing on my queue for which I was underpaid, and as it is extremely discouraging to be paid little for a complex project, it doesn't do any favors for me or the commissioner.
Although I'm sure a lot of this is just me having to be more assertive, too, which I am aware of and working on. :<
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Date: 2010-06-29 06:48 pm (UTC)At the end, it all comes down to you putting your foot down. If people feel they can stomp their foot and yell and they'll get their way, they're going to do it no matter what you write down on a page.
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Date: 2010-06-29 07:40 pm (UTC)I wouldn't. I'd rather wait a little longer for my next order than struggle with someone for months on end. In the end it isn't worth it.
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Date: 2010-07-04 09:44 pm (UTC)For the OP: You might want to specify something like "$65+ for basic design, with 1 head, 1 torso, 4 limbs, and a tail out of usual materials. Additional options welcome! Please contact me for pricing." and maybe someplace else: "I do not negotiate on price; once I give you my estimate, that's final for the piece as estimated. Extra options will require additional payment." You will then have to be VERY SPECIFIC about exactly what you're estimating for, so they can't try to slip in new stuff for free.
Good luck! (And DO raise your prices so you're making minimum wage = materials, at least!)
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Date: 2010-06-29 11:25 pm (UTC)no subject
Date: 2010-06-29 06:50 pm (UTC)no subject
Date: 2010-06-29 06:53 pm (UTC)no subject
Date: 2010-06-29 08:07 pm (UTC)no subject
Date: 2010-06-29 06:55 pm (UTC)Also, I don't know if it would help with PLUSHIES but you could do something liek standard, 2 color plushie either feral or anthro is _____ Much. Extra limbs, wings will be _____ much more. Markings, colors, will be _________ much extra. Have it all out in front so that people will understand what your prices are.
If they think it's too much and don't get why it is, you should straight up say that cutting the pattern, sewing the fabric, coming up with a pattern is all very hard work.
If they still have an issue with it you can politely tell themn to shove off. Ie Well you are welcome to take the money you are willing tyo pay and buy some fabric and give it a try yourself, or find a different maker.
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Date: 2010-06-29 07:09 pm (UTC)Have a basic model be like a normal plush (standard body, 4 limbs, 2-3 colors, etc) and then have a step-by-step form for the extras with prices included so it adds up as they go along adding 16 tails and 4 wings.
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Date: 2010-06-29 07:41 pm (UTC)no subject
Date: 2010-06-29 06:55 pm (UTC)No matter what you do there will always be some people who pitch a fit over your prices. But for me at least this cuts down on the problems. :)
Also, as far as a list of things that affect the price... I did that for a while, but the problem I had was that it made my customers feel like they had to TELL me all those details even when they didn't actually care. Like I would say they could have all fabric paws, or have plastic claws added, everybody felt they had to specify all fabric paws, even though that really should be the obvious choice. It made my customers go through a lot of trouble, and made me go through a lot of trouble too, I feel, since people who really would have been happy no matter what I'd done ended up giving me huge lists of details that I had to worry over.
And NEVER be afraid to say "sorry no." Remember that if somebody gets abusive at you, this is the internet and you can just block their e-mail/ims. :)
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Date: 2010-06-29 07:00 pm (UTC)no subject
Date: 2010-06-29 07:06 pm (UTC)Anyways, for the topic at hand...I'm not really good enough to do proper commissions yet, but from what I've seen, one of the most successful ways to do commissions for physical things (plushes, sculptures, all the way up to fursuits) is to give a rough estimate of the price range (like 'starting at (minimum price)') along with a quick list of cheaper vs. more expensive options; and then if somebody wants to commission you, they send you all the information, and you give them an individual price quote then. That way they're clear from the beginning (hopefully - it might help to state the minimum as the 'absolute LOWEST' that you'll charge) that they'll probably be paying a lot more than the minimum. Also, that'll allow you to adjust prices fluidly if, say, you're busier than usual, or you have an excess of some color of yarn you want to get rid of.
There will still be some furs that will kick up a fuss...just remind them that they can't get something for nothing, and if they're not going to pay, they're not getting a plush.
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Date: 2010-06-29 07:20 pm (UTC)"Plushes start at $65 for simple characters with four limbs and a tail. Several colors, complex markings, and additions such as wings or extra limbs may significantly increase the price of your commission. I will give you a price quote before beginning work."
If possible, you could give starting points for common requests, such as $30 for wings or $20 per additional tail, etc.
Naturally, you should treat each case individually and give your customers a quote before you start working - an extra fox tail is a ton of work, but a character with two bunny tails might not be. Agree on a price before you agree to do the work, and even in the face of nasty customers, stand your ground and don't sell yourself short. If someone is rude towards you just because you want to be fairly compensated, you don't need their business.
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Date: 2010-06-29 07:56 pm (UTC)I think that will eliminate the customers who whine and say that it wasn't in your base prices (as it's clear that the details might cost more) and they won't feel like you're tacking on something after the fact. Also just explain that while it's a pretty simple detail on a diagram, it takes a while to make. (Also, who is arguing that wings are simple additions in any medium?)
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Date: 2010-06-29 07:23 pm (UTC)I generally agree, wording on the website/commission info will clear up confusion. Fursuit maker here, but the principals are exactly the same. I've had suits where additional work adds £200 onto my base, and given quotes that are double the base. Some makers itemise additional expenses (eg: "add $50 for glass eyes, $100 for muscle padding" etc), others quote a base and make it chear additional work adds costs and quote individually, some don't even give BASE prices on their site and do everything over email (these tend to be the heavily subscribed makers). I would think the middle ground would be best for you.
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Date: 2010-06-29 07:24 pm (UTC)Also, don't be afraid to be assertive or to charge min. wage to yourself for labor. Remember that people are paying for your skill, not for some machine in China to spit out a product.
If someone wants to give you flack about prices, refer them to something like Vermont Teddy Bear where clones of the same 15" bear plush dressed up in different outfits start at $78. A custom bear costs much more.
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Date: 2010-06-29 08:15 pm (UTC)I build puppets and it is amazing how people will try to guilt you into reducing the price for them because of ________.
Make sure you are as clear as possible like one color (or two colors) of fur is one price each additional color will be X number of dollars. Additional markings will be X number of dollars
Wings rang from A to B depending on complexity. Extra limb are Y. tails are Z.
Think of it as a Chinese menu where for a set price you can have one from column a and one from column b and one from column c. Then you start paying extra and substitutions are extra as well.
Spell it out and let them add it up.
I will chime in on the YOUR SKILL IS WORTH AT LEAST MINIMUM WAGE! I have that pasted up in my studio so I don't lowball myself on a project.
Good Luck!
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Date: 2010-06-29 08:20 pm (UTC)Never had a problem with it at all, but given that it's plushies, if you feel the need, I'd include an extra phrase like "Extra limbs, wings, tails, etc involve more material, and details like horns and complex facial scales take a great deal more sewing time, which must be factored into the price."
After that, if they don't like it, don't take the commission--if they start by whining about the price, they're gonna whine about EVERYTHING, and your time is far too valuable to deal with people like that.
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Date: 2010-06-29 09:24 pm (UTC)This. had a client for FREE art recently ask if she could see a pic before i mailed it... after bothering me a TON just about me doing it in the first place... uhm, no. cuz no way in hell am i modifying something that wasn't even paid for, good grief. >:(
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Date: 2010-06-30 01:28 am (UTC)And for fuck's sake, it wasn't free. Just because YOU screwed up and lost money doesn't mean she didn't pay you.
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Date: 2010-06-30 02:03 am (UTC)no subject
Date: 2010-06-30 02:07 am (UTC)It doesn't matter whether you made money or not, you agreed to charge her $5 for this. $5 is NOT FREE, even if you lose money at that price.
You are twisting this situation, badmouthing somebody who's tried very hard to be polite, and dragging it on long after it should have been finished. Quit trying to make everybody feel sorry for you and let it drop already.
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Date: 2010-06-30 02:39 am (UTC)please dont put words in my mouth. thank you.
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Date: 2010-06-30 01:49 am (UTC)i am really tired of all the snide remarks and jabs at me. im tired of you making me out to be the bad guy like i was begging everyone for free art and then being a huge spoiled bitch to them. all i did was ask you to honor our agreement. this has been going on for 3 days now and im tired of it.
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Date: 2010-06-30 01:52 am (UTC)no subject
Date: 2010-06-30 01:54 am (UTC)no subject
Date: 2010-07-04 09:50 pm (UTC)I have sometimes added a pain-in-the-butt surcharge to my commission work, though I prefer to just decline those commissions; they're going to make my life hell, take lots of time, and be unhappy anyway.
Also, if you do decide to do something for someone like this: make sure you get enough up front to cover your expenses, preferably in a non-renegable form (like check or money order, NOT Paypal or charge card), and get the final payment also in non-renegable form before sending anything out and make sure it clears before mailing. Because these are just the sorts of people who will also try to get out of paying.
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Date: 2010-06-29 09:21 pm (UTC)Sorry, still a bit peeved over some attitudes recently. Talk about doing no favors- it kills your muse to be bitched at, huh? "Yes, this is a GREAT way to get the best work out of me... pester me until I am SO FED UP with you that I have to grit my teeth when typing replies just to try and remain civil in them." And then your work suffers, which they also refuse to understand.
I am sorry you're going thru this and I say modify your "rules" NOW- put in that right to refuse service and put in that rule about complex chars. If they can't understand it then show them the door.
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Date: 2010-07-04 09:53 pm (UTC)no subject
Date: 2010-06-29 09:30 pm (UTC)Never back down from your price. There's a very good reason for what you charge. If you have to add X, and it'll bring their total to $80, then that's the total. If they complain, tell them that they can either take something off, have a payment plan, or find someone else to do it. You charge money for the material and for the labor. More details mean more material. More details mean longer work.
If they don't like it, they can go somewhere else, but will be told the same thing.
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Date: 2010-06-29 11:01 pm (UTC)no subject
Date: 2010-06-29 11:41 pm (UTC)Okay, first, your stuff is marvelous.
Second, most people who don't crochet/knit/sew understand how much time and effort goes in to it. Honestly. You will hear it a lot on various forums. Someone who only wants to pay ten dollars for a sweater made with tiny needles and thin yarn. This is an unfortunate side effect of being a knitter or hooker.
If somebody wants to bitch about how THEY can do it, etc, etc, stupid reason, tell them they're free to pick up yarn and a hook and try it themselves.
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Date: 2010-06-30 12:07 am (UTC)I'd say make absolutely clear what your minimum is, and that you will go up from there with complexity, and ask for people to contact you for an exact quote. Examples of pricing help, and if it comes down to somebody trying to tell you your price is wrong, all you can do is calmly restate what your price is.
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Date: 2010-06-30 03:01 am (UTC)I'd say do that as a base price then add something like "+$10/15 for complex markings" or whatever.
Not sure if that helps or not.
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Date: 2010-06-30 03:07 am (UTC)My style of illustration is heavily detailed, every tuft of fur is drawn out colored, shaded and highlighted. It'll take me a solid hour to finish a basic tail.. so if the character has 9 tails I tend to change more.
I think you should go into more detail in your price guide. Mention that it is only a guide, and depending on the complexity of the commission the price may be higher or lower.
For your current commissioners, you could say something along the lines of:
I am flattered that you want a plush of your character made and I'd love to be able to do it for the same price as a less complex character, but you need to understand that these things take allot of time to sew.
Something like an extra tail might take me x-amount of hours extra, and adding clothes can take me x-days more work. If I where to give you extras for the same price as something without those extras it would be terribly unfair to my other commissioners and I just can't do that to them. It would be unfair to everyone else.
If their response is rude, or of they continuously harass you for a lower price (even after you've explained why you can't do it) stand your ground and say that you either do it for that price, or you don't do it at all.
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Date: 2010-06-30 05:01 am (UTC)Personally if they demand a lower price then just tell them sorry you can't do it.
My friend Gilligan makes plushies and she sells them for around $65+, they are all monsters or squiddy type things :3.
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Date: 2010-07-01 07:56 am (UTC)I don't crochet though, I handsew stuff like Beanie baby fur, minky, patterned stuff with shortpile.
One of the more well known people in the Custom Plush circle (not a furry fandom specific person) charges $150 for her SIMPLE 6 - 10" anime plush. I've bought dragons with moving teddy joints from her before that cost me $200+.
TL;DR: Raise your prices. Add more for complex stuff. If people cry about more complex stuff costing more, tell them how much longer it will take to make X/Y, and if they don't like it, tell them to "feel free to take their business elsewhere".
I hate cheapskates who cry about quality One-Of-A-Kind custom work not being cheap enough for them. ~_~